During a recent trip to the coast I couldn't help but be inspired by the marshes and landscape. It did not go unnoticed that much of the shoreline was polluted with various bits of debris and spills, and I thought doing a cleanup focused project might be a good direction for this personal work.
The goal was to create a single-user vehicle that could move quickly throughout the coastal areas. In the marshes in particular, there are many narrow passages that would restrict a wider vehicle so designing to accomodate the nature of the landscape helped in deciding some of the shapes.
I used a combination of Gravity Sketch and Blenderfor the 3D, rendered in Octane, and 2D in Photoshop.